The Tower of Druaga arcade flyer.

The Tower of Druaga (ドルアーガの塔 Doruāga no Tou) is the first game in the Babylonian Castle Saga, released for arcade in 1984. The player controls prince Gilgamesh and has to climb the tower to defeat the demon Druaga at the top to save the maiden Ki.

It is a maze-based action-adventure arcade game released by Namco in 1984.[1][2] It is inspired by Sumerian and Babylonian mythology, including the Epic of Gilgamesh and Tower of Babel.

The game was a success, attracting millions of fans in Japan with its mix of action and adventure elements.[3][4] Originally conceived as a "fantasy Pac-Man",[5] the game laid the foundations for the action role-playing game genre,[3] inspiring Nihon Falcom's Dragon Slayer.[3] Both The Tower of Druaga and Dragon Slayer largely began the trend of combining RPG elements with arcade-style action mechanics,[3] inspiring action role-playing games such as Hydlide and Ys as well as The Legend of Zelda.[1]


In another time
In another world...

The Blue Crystal Rod kept the kingdom of Babylim in peace, but the evil demon Druaga hid the rod and the maiden Ki in a tower. The prince Gilgamesh wore a golden armor and attacked the monsters in the tower to save Ki in the Tower of Druaga.


Tower Of Druaga title

Title screen of the game.

Main characters Edit

  • Gilgamesh - The protagonist. Prince Gil enters the tower to save Ki.
  • Ki - A maiden captured by Druaga.
  • Ishtar - A goddess that assists Gil.
  • Druaga - The antagonist, an evil and powerful demon.
  • Succubus - A demon that works for Druaga.
  • Quox - A dragon that lives in the tower.
  • Anshar - Appears in the opening of the PC Engine version.

Enemies Edit



NES Logo.

The Tower of Druaga was also released for Famicom (NES) in 1985, for MSX in 1986, Game Boy in 1990, PC Engine in 1992, and for the Wii Virtual Console in 2000. The game is also part of some of the Namco Museum compilations for PlayStation, PlayStation Portable, Nintendo DS, and Xbox 360. Most versions have some differences between them, including the Reverse and Darkness hidden game modes.

In the Game Boy version, a password is given at every 10 floors to allow the player to continue, and Gil is able to withstand more hits.

The PC Engine version is a remake of the original, having different content like new enemies (including enemies from other games like Vampires and Salamanders), new items, four difficulty levels (easy, normal, hard and pro gamer), and a password system for the two easiest difficulties.


External linksEdit

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